After leaving the wizard's tower, the party retrace their tracks down the underdark tunnels. After two days of traveling back, the party enters a large cavern and hear chittering noises that the mad hermit recognises as belonging to spiders. When they cross the cavern, spiders drop from the ceiling and attack. More spiders appear and although they are slain in great numbers, they keep on coming. In the end, the arachnomancer that controls them has to flee as he is unable to prevent the party from passing through his domain.
The party can continue their journey until they reach the crossroads once more. From their they continue along the other path.
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