When they emerge from their hideout the next morning, the mad hermit takes away the stone wall and gets attacked by drow who were standing in wait. The mad hermit falls prone, paralysed by the drow's spells. The drow put the party in magical darkness, seriously hampering the party's mobility and vision. Once the party has evaded the cramped space, they start their counterattack. Saul tries to dispel the darkness but is unable. Dannyx succeeds in dispelling one of the darkness effects. Saul follows but when the scene becomes visible, he also sees that he dispels the healing effects on two of his party members. Already horrified, he then beholds the drow and becomes paralysed. Dannyx uses the moment of clarity on the battlefield to teleport the party behind him. The drow gather the corpse of Carolus and the stabilized body of brother Wilfred and take off into the underdark. The party tries to recover their companions but when the scrying fails, the revenants escape beyond the their reach.
Dannyx then summons a hound archon, who wants to resurrect the missing partymembers but asks the party to perform a quest in return: recover the demonic cloak in Syth Morcane. Dannyx, the mad hermit and Ori are willing to do so but Saul cannot in good conscious stray from the path to Maerimydra. The hound archon regrets this choice and departs without resurrecting the missing partymembers.
zondag 5 oktober 2008
Session 8 - Marpenoth 30 (Day 16)
By the end of the next day, they come upon a fork in the road that is not on their map. The party enters the right side and the green hermit closes the fork off behind them so the right side is completely hidden. The party seals itself in behind a wall of stone and then takes refuge in a dimensional space.
Session 8 - Marpenoth 26 (Day 12)
After continuing uneventfull for the rest of the day, the party stops to rest for the night. When they continue the following morning, they encounter a ledge filled with steam. The mad hermit notices that the ground is not safe. THe party takes precautions but when Carolus goes first, the ground crumbles beneath him and he dissappears in the fog. Brother Wilfred jumps after him. Using their magical devices and powers, the party is reunited and continues their way. Only moments later, they walk through a dispelling screen that takes away their spells. The party is forced to go through the screen and recast their spells. Suddenly a beholderkin comes out of the darkness and attacks Carolus. The party strikes back but the fight is complicated due to the environmental conditions. The party continues their journey uneventfull for three days.
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