After traveling through more of the underdark the party enters a tunnel almost filled with water. When they are travelling through and above the water for several hours, they encounter a massive ooze. The ooze warps reality around it and due to this fickle reality Danyx is send to another plane before Carolus can kill it.
When Danyx arrives on Arcadia, he can contact a local wizard who sends him back to the party.
zondag 3 mei 2009
Sessie 14 - Uktar 17 (Day 33)
After leaving the wizard's tower, the party retrace their tracks down the underdark tunnels. After two days of traveling back, the party enters a large cavern and hear chittering noises that the mad hermit recognises as belonging to spiders. When they cross the cavern, spiders drop from the ceiling and attack. More spiders appear and although they are slain in great numbers, they keep on coming. In the end, the arachnomancer that controls them has to flee as he is unable to prevent the party from passing through his domain.
The party can continue their journey until they reach the crossroads once more. From their they continue along the other path.
The party can continue their journey until they reach the crossroads once more. From their they continue along the other path.
Abonneren op:
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