After traveling for two more days, the party crosses a huge cavern when they are attacked by a mob of earth elementals and reptilian spellcasters. The spellcasters also summon air elementals and a brutal fight erupts. After killing two of the four spellcasters, the other two flee.
The party continues until they reach another large cavern that holds a tower at it's center. The tower's resident is a mad wizard that buys and sells equipment, allowing the party to stock up on magical supplies. The party also buys information and learns a lot of what is happening in Maerymydra. The party is offered instant travel to the gates of Maerymydra.
zondag 5 april 2009
Sessie 13 - Uktar 13 (Day 29)
When the party travels further, they come upon a fork in the tunnel. They choose the wrong side and arrive at a worked stone cavern complex filled with walls of force and with levers to control them. First Carolus and then brother Wilfred enter the complex. They discover that they cannot enter a room if another partymember is already inside. When Carolus enters the first room a magic item appears, yet when brother Wilfred enters the complex a creature appears and attacks him. Brother Wilfred can kill it easily. When the party advances slowly through the complex, one room at a time per person, more items and creatures appear but are defeated. Even Saul is forced into hand-to-hand combat with a yuan-ti assassin but can defeat him. Moments later the mad hermit is forced to fight a yugoloth demon and is killed. The rest of the party can exit the complex. Saul revives the mad hermit and the party decides to rest and recuperate.
Abonneren op:
Reacties (Atom)