zondag 8 maart 2009

Sessie 12 - Uktar 13 (Day 29)

The next day, the party enters an underground river complex. Some of the rivers are bridged but the party uses other means to cross the rivers until Saul tries to cross one of the bridges. Suddenly a creature drops from the ceiling, attacking Saul and destroying the bridge in the process. Saul and the monster fall into the river and are carried along on the swift current. Carolus, Orih and her companion jump into the water after him but more monsters drop from the ceiling, attacking them. Saul is carried away together with the monster who keeps constricting him until the underground tunnel gets smaller and blocks the monster's passage. Saul is carried on and can get out of the underground river a bit further where he discovers a small crystaline cave and a corpse with a magical stone. In the mean while, Orih, her companion and Carolus loose contact with each other as they are carried on the current down the underground river complex. While the rest of the party is in the water, the monster's masters, two illithids, attack the mad hermit. He fights like a true hero but is killed in the end. Orih can defeat one of the monsters and finds Saul. Although Saul wants to leave the dead priest of Lathander's corpse alone, Rohi wants to take the magical loot. She summons thocquas to dig a tunnel back to the cavern. In a similar way, she can retrieve the other companions. When the party is reunited, Saul revives the mad hermit and the party makes ready to continue their journey.

Sessie 12 - Uktar 12 (Day 28)

The party comes upon a round tunnel covered with green mold. When they contemplate how to cross it when a hurricanelike wind blows through the tunnel and over the party, knocking several prone. The party prepares their magical defences and enter the corridor. They suffer no consequences of the wind but while travelling through the tunnel they encounter a acid-breathing purple worm who seems to be immune to the fungus. Half of the party is stunned by the breath attack, leaving Carolus and Orih to deal with the creature. The paladin can smite the evil creature but dies in the proces. After comming to their senses, Saul and the mad hermit restore the paladin to life and health.
After traveling for a few more hours, the party exits the tunnel and enters a large cavern. When Carolus rings the bell, gargoyles arrive and attack the party with magical bursting beads. The gargoyles drive off the party, forcing them to retreat back into the caverns. They discuss tactics and try again. Using guerillatactics, the party can destroy one of the gargoyles and forces them to bargain for passage. The party hands over a few magical items and is granted the right to climb up the cavern. The mad hermit grants magical climbing ability to the party and the can ascend unmolested.