zondag 28 december 2008
Sessie 10 - Uktar 8 (Day 24)
Since their options are limited, the party decides to go out to a nearby island and await the appearance of a sea demon that the giants warned them of. The creature turns out to be a collossal kraken. The party seems to be in dire straits when the kraken grapples Carolus and brother William and dives to the deep. Rohi and the mad hermit follow bravely behind and succeed in killing it just in time.
Sessie 10 - Uktar 7 (Day 23)
Halfway through the fourth day, the party enters an enormous cave. When they try to cross it, an enormous roar sounds from the center of the cave and a half-dragon, half-basilisk creature attacks the party, it's mere appearance enough to turn Saul and Sniffer to stone. The party is forced to use magic to gain flight so they can reach the mobile opponent. After the creature is defeated, Danyx returns Saul and Sniffer back to flesh. They also discover more petrified creatures and recover a magic item from one of them.
Later that day, they come across a cavern with a chasm blocking the way. The party notices signs of habitation but before they can explore, they are attacked by a reptilian humanoid shrouded in antimagic, supported by hidden archers. The party can defeat these reptilian creatures and discover a dwarven relic, a mighty axe, among their previous kills.
The party pushes forth the same day and encounters a party of stone giants. They can convince the giants to let them pass on their lands but the giants are unwilling to ferry them across the lake of shadows. The party discusses their options for crossing the lake.
When Orih changes shape to a dire bat and tries to ferry brother William across on her back, a storm erupts above the lake, and she is forced to return.
Later that day, they come across a cavern with a chasm blocking the way. The party notices signs of habitation but before they can explore, they are attacked by a reptilian humanoid shrouded in antimagic, supported by hidden archers. The party can defeat these reptilian creatures and discover a dwarven relic, a mighty axe, among their previous kills.
The party pushes forth the same day and encounters a party of stone giants. They can convince the giants to let them pass on their lands but the giants are unwilling to ferry them across the lake of shadows. The party discusses their options for crossing the lake.
When Orih changes shape to a dire bat and tries to ferry brother William across on her back, a storm erupts above the lake, and she is forced to return.
Session 10 - Uktar 4 (Day 20)
After resting, the party continues their journey through the underdark, forced to retrace their steps for three days and take another turn at the fork.
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